I'M
Dave De Breuck
Game / Software Developer
Specialized in C/C++
Hello! My name is Dave De Breuck.
I am a software/game developer with nearly a decade of experience in the industry. I have worked on medical software, automotive applications, and games. My primary programming language is C++, but I've also used Python and C# through my work with game engines like Unreal and Unity, as well as personal projects.
I enjoy working on my own game development endeavors and staying up to date with the latest technology. What makes me passionate about code is the fusion of creativity and technology, where a simple set of switches can either safe lives, travel across the globe or build worlds.
Nevertheless, I'm more than confident that I'm able to solve any problem thrown at me. Challenges are my best motivator. Lifelong learning is not a hobby or a necessity that comes with the job, it's a passion of mine.
Dyronix out!
PROJECTS
LATEST WORK.
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Experience
2020 - Present
Graphics Programmer / Software Architect
Capture the value of on-demand digitally manufactured, personalized products. Sole author of the lattice renderer, using OpenGL and OpenGL ES
2019 - 2020
Researcher
Transferring the knowledge of game technology to sectors other than entertainment and/or exploring new technology (hard- and software).
2015 - 2019
Software Developer
From image processing to 3D renderers, at Medicim, we made cutting edge 3D software applications for the digital dentistry.
2015
Graphics/Engine Programmer
Implementing the technical aspects of the game Mayan Death Robots. Implementing shaders and porting of the game to other platforms (PS4, Xbox ONE).
CONTACT
My name is Dave De Breuck, game development is my passion, the constant learning curve is what drives me to keep taking on the next challenge. Learning is not a hobby or something that comes with the job, it’s an obsession.